A GID with the flag bits zeroed out
1 // normal tile, no flags 2 TiledGid gid = 0x00000002; 3 assert(gid.cleanGid == gid); 4 5 // normal tile, no flags 6 gid = 0x80000002; // tile with id 2 flipped horizontally 7 assert(gid.cleanGid == 0x2); 8 assert(gid & TiledFlag.flipHorizontal);
Clear the TiledFlag portion of a GID, leaving just the tile id.